| globjects 1.0.0.000000000000 Strict OpenGL objects wrapper.

### - c -

- capabilities() : globjects::State
- capability() : globjects::Capability
- Capability() : globjects::Capability
- capability() : globjects::State
- changed() : globjects::AbstractUniform , globjects::Changeable
- checkCompileStatus() : globjects::Shader
- checkDirty() : globjects::Program
- checkLinkStatus() : globjects::Program
- checkStatus() : globjects::Framebuffer
- checkUseStatus() : globjects::ProgramPipeline
- clear() : globjects::Error , globjects::Framebuffer
- clearBuffer() : globjects::Framebuffer
- clearBufferfi() : globjects::Framebuffer
- clearBufferfv() : globjects::Framebuffer
- clearBufferiv() : globjects::Framebuffer
- clearBufferuiv() : globjects::Framebuffer
- clearColor() : globjects::AbstractState , globjects::Framebuffer
- clearData() : globjects::Buffer
- clearDepth() : globjects::AbstractState , globjects::Framebuffer
- clearGlobalReplacements() : globjects::Shader
- clearImage() : globjects::Texture
- clearReplacements() : globjects::StringTemplate
- clearStencil() : globjects::AbstractState
- clearSubData() : globjects::Buffer
- clearSubImage() : globjects::Texture
- clientWait() : globjects::Sync
- code() : globjects::Error
- colorMask() : globjects::AbstractState , globjects::Framebuffer
- colorMaski() : globjects::Framebuffer
- compile() : globjects::Shader
- compileAttachedShaders() : globjects::Program
- CompositeStringSource() : globjects::CompositeStringSource
- compressedImage1D() : globjects::Texture
- compressedImage2D() : globjects::Texture
- compressedImage3D() : globjects::Texture
- controlMessages() : globjects::DebugMessage
- copyData() : globjects::Buffer
- copySubData() : globjects::Buffer
- counter() : globjects::Query
- create() : globjects::NamedString
- createDefault() : globjects::Texture
- createNamedString() : globjects::NamedString
- createProgram() : globjects::Program
- cubeMapImage() : globjects::Texture
- cullFace() : globjects::AbstractState
- current() : globjects::Query
- currentState() : globjects::State